
✨ This Villager Overview takes a darker turn, focusing on Jafar from Aladdin. Calculated, ambitious, and always a few steps ahead... or so he thinks. Jafar brings a more controlled, slightly unsettling energy to the Valley that feels completely different from most other villagers. From encountering him throughout the Eternity Isle storyline to finally unlocking him, Jafar’s presence builds over time - and when he does arrive, it definitely shifts the tone of the Valley in an interesting way 👤 (DLC: Eternity Isle)
🔓 How To Unlock Jafar
(Click on any image to enlarge)


Jafar is part of the Eternity Isle: A Rift in Time DLC. You’ll first encounter him as a hologram in the Plaza when beginning the expansion, before continuing through a series of story quests across Eternity Isle.
Unlike most villagers from Eternity Isle, Jafar cannot be unlocked early. He only becomes available after completing the final story quest, “The Lesser Evil,” where he is officially added to your collection.
Jafar’s presence in the Valley feels very intentional. He doesn’t just arrive - he lingers throughout the story before becoming fully accessible, which makes his eventual unlock feel a lot more impactful compared to other characters.
Jafar doesn’t bring his own home to the Valley. Instead, you’ll find his base of operations within the Agrabah Palace on Eternity Isle, which becomes accessible as you progress toward the end of the storyline.
Jafar doesn’t bring his own home to the Valley. Instead, you’ll find his base of operations within the Agrabah Palace on Eternity Isle, which becomes accessible as you progress toward the end of the storyline.
📜 Jafar’s Friendship Quests
Jafar’s quests lean heavily into manipulation, strategy, and control. They often feel less like helping and more like carefully navigating his requests - which fits perfectly with his character. Here are Jafar’s friendship quests in order:
Level 2: The Optics of a Second Chance
Level 4: The Alchemical Revolution
Level 7: The Serpent's Gift
Level 10: The Trial of Eternity
Level 10: Making Amends
Jafar has five friendship quests, and I’ve labelled “Making Amends” as an additional level 10 quest, as it begins after completing the prior quest “The Trial of Eternity.” You’ll notice there’s a very different tone to Jafar’s questline compared to most villagers. You’re not just completing tasks - you’re often questioning why you’re doing them, which adds an extra layer to the experience.
Don’t forget you can increase Jafar’s friendship level through daily conversations, giving favourite gifts, completing quests, or asking him to hang out… though that last option may feel slightly questionable. Eternity Isle also introduces a new hangout role, so naturally I allocated Jafar to the “Timebending” bonus.
🎁 Jafar’s Friendship Rewards
Jafar’s rewards lean into a darker, more regal aesthetic, with pieces that feel powerful, dramatic, and a little intimidating. They stand out quite heavily compared to softer or more neutral furniture sets.
Level 2: Royal Vizier's Chair (Furniture item)
Level 3: Design Motif (Customisable)
Level 4: 500 Star Coins
Level 5: Red Vizier Loafers (Clothing item)
Level 6: Design Motif (Customisable)
Level 7: 1,000 Star Coins
Level 8: Vizier's Alchemy Table (Furniture item)
Level 9: Design Motif (Customisable)
Level 10: Jeweled Vizier Top (Clothing item)
⭐ Completing Jafar’s level 10 friendship quest also unlocks the Jeweled Vizier Trousers (Clothing item), pictured below.
The following rewards are unlocked by completing Jafar’s friendship quests, rather than simply reaching each level:
⭐ Level 2: Prism & Pedestal (Furniture item)
⭐ Level 7: Imagination Generator (Furniture item)
⭐ Level 10: Iago Statue (Furniture item)
You’ll find these quest locked rewards highlighted in the image below, including rewards from both of Jafar's level 10 friendship quests.
✨ Jafar has been one of the more interesting additions to the Valley - not necessarily because he’s likeable, but because of how different he feels compared to everyone else.
There’s a constant sense that he’s calculating something, even when he’s just wandering around. It adds a layer of tension that you don’t really get with other villagers, and I actually found that pretty refreshing.
His design is also spot on. The animations, the way he carries himself - everything about him feels deliberate and controlled, which suits his character perfectly. You may even catch him up to something questionable with his snake staff.
That said, he’s definitely not someone I’d want too many interactions with. There’s a balance to having him in the Valley that works best when he’s offset by more grounded or positive characters.
That wraps up this Villager Overview. Jafar has now been added to the Villager Overview hub, and if you're planning to unlock Aladdin or Jasmine, you'll find both those overviews there as well. I’m excited to keep adding more characters to the collection throughout the year, with one new character each week… or maybe more. Catch you in the next journal entry!



